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・ "O" Is for Outlaw
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・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
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・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
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・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
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・ !Kung language
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・ !T.O.O.H.!
・ !Women Art Revolution


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Frank Horrigan (Fallout) : ウィキペディア英語版
Fallout 2

''Fallout 2'' is a role-playing open world video game developed by Black Isle Studios and published by Interplay in September 1998. While featuring a considerably larger game world and a far more extensive storyline, it largely uses similar graphics and game mechanics to those of ''Fallout''.
The game's story takes place in 2241, 80 years after the events of ''Fallout'' and 164 years after the war. It tells the story of the original hero's descendant and their quest to save their primitive tribe from starvation by finding an ancient environmental restoration machine known as the Garden of Eden Creation Kit (GECK).
==Gameplay==

''Fallout 2'' is a role-playing open world video game. The player is free to move at will until they enter into combat. Combat gives them a number of action points to move, fire, check their equipment, reload and the like. When a player uses up all of their action points, they end their turn and enemies start theirs. If the player survives unharmed, he or she has their action points restored. Injuries and poisons can reduce the number of action points available both in a single term and semi-permanently until combat ends and the player can be treated. Combat and completion of jobs or quests rewards the player with experience points with which they can level up their characters and apply beneficial perks to become more suited to the dangerous post-apocalyptic world. General gameplay consists of traveling and interacting with local inhabitants and organizations to complete goals and aid or inhibit the NPCs. The player's actions dictate what future story or gameplay opportunities are available. Mature themes such as alcohol consumption, drug usage and sex are present.
Organized crime, prostitution and slavery are major elements of the setting. Character creation is based on the SPECIAL role-playing system.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Fallout 2」の詳細全文を読む



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